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Devlog
The Gruen Effect
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Devlog
The Gruen Effect - Progress Devlog 6
October 19, 2021
by
eve
This was easily the heaviest and most change-intensive week of development. It saw the addition of NPCs to the game, the full implementation of enemies, a functional game loop, and a slew of new graph...
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The Gruen Effect - Documentation and User Guide
October 19, 2021
by
eve
The Gruen Effect User Guide - Controls - - Arrow Keys to change direction - A and S to equip items (when at item shelves) - A and S to use items (when items are equipped) - Shift to strafe (While hold...
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The Gruen Effect - Progress Devlog 5
October 10, 2021
by
eve
This week the focus of my development was enemies and having an actual game loop (a condition to end the game). I did this by stealing lifting the node system from the weekly tutorials on A* several w...
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The Gruen Effect - Game Testing
October 07, 2021
by
eve
Feedback form is available here ...
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The Gruen Effect - Progress Devlog 4
October 03, 2021
by
eve
This week I mainly focused on the incorporation of player abilities, the next major step in making this game just that, a game. Since I wanted the player to pick the weapons that they use up and have...
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The Gruen Effect - Progress Devlog 1
September 12, 2021
by
eve
I went through several iterations of movement to get to the one I landed on. The first was very slippery, when the player gave an input to change direction, they would drift along their current path f...
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The Gruen Effect - Game Concept DevLog
August 29, 2021
by
eve
Working Title - The Gruen Effect Concept Statement - In The Gruen Effect, you play as a supermarket worker who has just been fired. Now you’re free to wreak havoc in the store, weaponizing everyday...
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