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UTAS KIT207 Portfolio

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Devlog

  • Self Study 4 - Game Ideas
    August 09, 2022 by eve
    Idea 1 - A puzzle/platformer game where the player controls a humanoid tethered (or connected , even) to a large sphere or similar object by a rope/chain, which rolls around independently of the playe... Continue reading
  • Tutorial 2 - Animations in Unity
    August 02, 2022 by eve
    This week my goal was to import my model and its animations (see previous devlog) into a Unity project, and get them all up and running. This was a pretty straightforward process with no real hitches... Continue reading
  • Self Study 2 - Modelling and Animation
    August 02, 2022 by eve
    This week we were tasked with creating a simple human model and animating it. To animate in Blender and Unity, a model requires a skeleton consisting of 'bones' that deform the mesh of the model, so t... Continue reading
  • Tutorial 2 - Unity Scene
    July 25, 2022 by eve
    A scene (generous descriptor for this shit, but anyway) I chucked together in Unity that consists of the barrels and chimney models I made (see previous post) and some random models from Jet Set Radio... Continue reading
  • Self Study 1 - 3D Modelling Practice (Chimney/Barrel)
    July 19, 2022 by eve
    A 3D model of the chimney from the old Hobart Gas Company building (which is now some wine place or something idk) made in Blender. Reference Image: https://www.flickr.com/photos/29289211@N05/47701376... Continue reading
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